Imperial Shadow Guard


Shadow Guard
Shadow Guard CL 13

Medium Human Soldier 3 / Jedi 4 / Force Adept 6
Force 15
Init +14
Languages Basic, High Galactic, Honoghran, Huttese

Defenses Ref 30 (flat-footed 29), Fort 28, Will 31;
hp 142; Threshold 28

Speed 4 squares
Melee Lightsaber Pike +16 (2d8+14) or
Ranged Heavy Blaster Pistol +12 (3d8+6)
Base Atk +11; Grp +15
Force Powers (12 Known, 15 / encounter, Use the Force +20): Battle Strike, Dark Rage, Energy Resistance, Fear, Force Blast, Force Grip, Force Lightning, Hatred, Move Object, Rebuke, Resist Force, Surge
Force Techniques Improved Force Blast, Improved Move Object, Improved Surge

Abilities Str 18, Dex 12, Con 16, Int 16, Wis 18, Cha 18

Talents Block, Riposte, Armored Defense, Improved Armored Defense, Channel Aggression (FP to deal 1d6/CL to flanked/FF opp), Embrace the Dark Side (reroll DS powers), Force Power Adept (1FP for reroll)

Feats Armor Proficiency (Light, Medium), Force Boon, Force Readiness, Force Training x3, Force Sensitivity, Pall of the Dark Side, Skill Focus (Use the Force), Unstoppable Force, Unwavering Resolve, Weapon Proficiency (Lightsabers, Pistols, Rifles, Simple)

Skills Endurance +14, Initiative +14, Knowledge (Tactics) +14, Mechanics +14, Perception +15, Use Computer +14, Use the Force +20

Possessions Shadowguard Armor (+8, as Ceremonial Armor with Tech Spec +1 armor bonus and helmet package), Lightsaber Pike, Heavy Blaster Pistol, comlink (encrypted, long range, miniaturized, holo capability), All Temperature Camouflage Claok (Dual Gear), Sound Sponge, Vacuum Survival Pouch, Surveillance Detector, Surveillance Tagger, Utility Belt (contains standard configuration with two additional power packs and one additional power pack for the Lightsaber Pike), 10 1,000c chips,


Imperial Shadow Guard

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