Rhulmet

Description:

Rhulmet
Rhulmet CL 13

Medium Vurk Soldier 7 / Martial Artist 6
Force 12;
Init +13
Languages Basic, Battle Speak, Dosh, Semblan, Zabrak


Defenses Ref 27(30) (flat-footed 26), Fort 32, Will 26;
hp 193; Threshold 32


Speed 6 squares
Melee Unarmed +17 (2d12+15)
Base Atk +13; Grp +17

Force Powers Known (9 Known, 12 / Encounter, Use the Force +22): Battle Strike, Cloak, Energy Resistance, Force Grip, Force Shield, Move Object, Negate Energy, Rebuke, Surge


Abilities Str 18, Dex 14, Con 20, Int 16, Wis 16, Cha 22
Special Qualities Breath Underwater, Expert Swimmer, Nomads, Placid, Tough as Durasteel 6

Talents Counterpunch (fight defensively, adj creatures povokes w/ melee atk), Hammerblow, Melee Smash, Stunning Strike (add’l -1 cond if melee atk moves down), Teras Kasi Basics (add’l die of dam w/ unarmed strike), Unarmed Parry (negate melee, cum -2 pen / atk in rnd), Tae-Jitsu Expertise (1/turn if atk roll >= DT, -1 cond track)

Feats Combat Reflexes, Martial Arts (I,II,III), Teras Kasi Training (+1 size cat for unarmed, DT -5 1/rnd), Force Sensitive, Force Training x3, Skill Focus (Use the Force)

Skills Endurance +16, Initiative +13, Knowledge (Tactics) +14, Perception +14, Survival +9 (can reroll), Swim + 9 (can take 10 always and reroll), Use Computer +14, Use the Force +22

Possessions Robes, Cortosis Gauntlets



Bio:

Rhulmet

Rise of the Rebellion Jonathonathon